
Die Geschichte
Fliegende Minion-Wichtel-Miniaturen — Cast n Play
Imps come in numbers because one imp is a nuisance and nine is a tactical problem.
They fly, badly. They are individually weak and collectively very hard to ignore, and their real function in any infernal operation is to make a fight take longer — which, when the thing behind them is still walking towards you, is the whole point. Commanders who dismiss them are not wrong about the imps. They are wrong about the clock.
They are also, without exception, keeping notes.
A swarm set that wants variety in the small stuff — one skin recipe across all of them, then different wing membranes and expressions so the group does not read as copy-paste.
Geformt vom oben genannten Studio. Gedruckt in Kroatien von Vault of Delights.
Passt gut dazu
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