
Die Geschichte
Frostwolf-Feinde, Druiden-Wildgestalt & Begleiter-Miniatur(en)
Wolves are the encounter that teaches a party how the GM runs combat.
They come in numbers, they do not fight fairly, they go for whoever is furthest from help, and they leave when it stops being worth it. A group's first wolf fight is usually the session where the players stop treating initiative as a queue and start treating it as a problem. Which is exactly why the set is worth owning several times over.
They also make an excellent druid form and a better companion, and the same models cover all three.
A pack that should read as one animal repeated — keep the coat scheme tight across every model and vary only the pose and the base, so they look like a unit on the table.
Geformt vom oben genannten Studio. Gedruckt in Kroatien von Vault of Delights.
Passt gut dazu
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